A geometry nodes node group for generating low poly random tree objects. The position of the object is used to calculate a seed value for the random number generator. On top of that there is a ...
Geometry Script is a robust yet easy to use Python API for creating Geometry Nodes with code. At a certain point, Geometry Node trees become unmanagably large. Creating node trees in Python enables ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Blender is a free and open source computer graphics package that’s used in the production of everything from video games to feature films. Now, as demonstrated by [Joey Carlino], the popular program ...
Word on the street: Blender 5.0 may bring templated “presets” to Geometry Nodes and compositing. Andrew Price just teased it, and PR 145645 looks like the code behind it. Blender educator Andrew Price ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
Abstract: In this article an algorithm for procedural generation of cave-like tiles is presented. The method uses simplified sketches as input, that can be either provided by the user in the form of ...
Abstract: Quad-tree structures are often used to model motion between frames of a video sequence. However, a fundamental limitation of the quad-tree structure is that it can only capture horizontal ...