Set up and test your physics using Rigid Body Bones, define collision meshes in your scene by making them rigid bodies and passive. There's additional settings for these in the physics sidepanel like ...
Hair that reacts to motion, gravity, and wind. Antennas, wings, tails, etc. Breast / butt / muscle jiggle. Ragdoll physics. Simple cloth physics (faster than using real cloth physics, but not as ...
Completely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge ...
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