Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Explore Bethesda’s journey from Morrowind to Starfield, how the Creation Engine shaped open-world RPGs, and why these games ...
RTX Bonsai Diorama is a new tech demo from NVIDIA showcasing all of its latest GeForce RTX rendering technologies in Unreal ...
NVIDIA highlights a new publicly available demo for NvRTX, its Unreal Engine 5 branch, highlighting RTX Mega Geometry as a ...
The team behind Halo Campaign Evolved explains how it has redesigned levels like The Library to accommodate modern player ...
As we stated above, the developers have locked the FOV in this game, and players have no way to adjust it through the in-game ...
Bodycam (Unreal Engine 5) : rtx 3060 12GB + Core i5 12400F 1080p, Low Settings - 0:00 1080p, Low Settings, FSR3 : Quality - 1:14 1080p, Low Settings, FSR3 : Quality, fg - 2:16 1080p, Low Settings, ...
The famous developer talks about his grand ambitions for the Melba engine, machine learning, and Project Artemis.
Take a nostalgic trip back to NAG’s April 2015 issue with BigMacDaddy as we revisit VR hype, delisted games, and NAG’s 17th birthday celebration.
Ninja Gaiden 4 has arrived, promising a thrilling return for Ryu Hayabusa. Built on Unreal Engine 5, this sequel boasts ...
Ever wondered what Fortnite would be like if it were a procedurally generated dungeon crawler RPG? Well, you don't have to ...
We played an early-in-development chunk of the classic Silent Cartographer mission in Halo: Campaign Evolved, the upcoming ...
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