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Take-Two CEO Believes AI Cannot Develop Next 'Grand Theft Auto'
In Brief Strauss Zelnick, CEO of Take-Two Interactive, emphasizes that AI cannot replace human creativity in making original ...
Speaking at CNBC’s Technology Executive Council Summit in New York on October 28, Strauss Zelnick dismissed concerns that ...
About Take-Two Interactive Software Inc. Take-Two Interactive Software, Inc. engages in the development, publishing, and marketing of interactive software games. Its products are designed for console ...
NEW YORK, October 09, 2025--(BUSINESS WIRE)--Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today announced that it plans to report financial results for its second quarter of Fiscal Year 2026, ...
While AI's impact on business operations continues to grow, Take-Two Interactive CEO Strauss Zelnick said it's still limited in video game development.
About Take-Two Interactive Software Inc. Take-Two Interactive Software, Inc. engages in the development, publishing, and marketing of interactive software games. Its products are designed for console ...
In September 2025, Take-Two Interactive Software filed a US$1.27 billion shelf registration of common stock, offering 5.2 million shares in an ESOP-related transaction and capitalizing on momentum ...
Record Quarterly Revenue of $278 Million, up 20% Year-over-Year -- Quarterly Net Income of Approximately $15 Million -- Quarterly Adjusted ...
Take-Two CEO Strauss Zelnick says that generative AI tools lack the creativity to build GTA 6 or a potential sequel to the ...
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These scores place it at or near the level of top proprietary systems like GPT-5 (thinking) and Claude Sonnet 4.5, making ...
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