Roblox has been around for a long time. The online game platform first launched in 2006 — just two years after vanilla World of Warcraft hit (the first time) and three years after Second Life, a ...
After almost six years, the official "Roblox" account has decided to change its avatar, marking a significant shift in its brand image. Since its inception on July 3rd, 2007, the Roblox account has ...
Roblox has come a long way and offers millions of games now. The developers are working hard to bring in new features every day, and the most recent one lets users change their profile picture. For ...
Roblox CEO David Baszucki said during the keynote: "Self-identity is a crucial pillar of the metaverse, and the ability to precisely customize your clothing to your unique avatar is paramount in ...
Roblox is introducing two new AI technologies to reduce the time it takes to create avatars and 3D models, the company announced on Monday. The technologies, which were built on Roblox artificial ...
Gaming platform Roblox is still seen by many as a kids' game, but the truth is that its users are growing up. Gen Z players — or players aged 17-24 — are Roblox's fastest-growing demographic, with ...
If I can count on one thing, it’s that Roblox users will meme just about anything. So of course, when developers at Roblox released a useful new feature that adds face tracking to the game, players ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and is sure he began doing so professionally in 2010 or thereabouts. If he was forced ...
Players of kId-friendly creative place space are discovering their accounts have become inadvertently political, as hackers dress hundreds of users up in pseudo-MAGA gear and inject Donald Trump 2020 ...
The Roblox community is fiercely divided over whether "blocky" or "Rthro" avatars are the best. To find out what stance the platform's owners take on this issue, Newsweek spoke with Bjorn Book-Larsson ...
Roblox said it is rolling out voice chat for those who are 13 and older on its user-generated content platform. The company believes in creating meaningful connections for its players, and so it hopes ...
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