a new indie game with farming from developer Timon Herzog. Timon Herzog may be familiar to some as the creator of Assembly ...
Find out how Epic Games is making mobile a fundamental part of the Unreal Engine's future - and what the future holds for mobile games.
All talks and panel recordings from ICE.ART 2025.II are now live online: set aside a free weekend and dive into historical ...
Epic Games’ Unreal Engine 5 is unleashing a new era of graphics and immersion. Featuring cutting-edge technologies like Nanite and Lumen, UE5 enables developers to build expansive, photorealistic ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
Palworld has drawn direct and indirect comparisons to Pokémon from the first day Pocketpair announced its own monster-taming title, and now it looks like this internet-fueled rivalry is about to get ...
Horror Games After Death Stranding 2, Hideo Kojima says OD will be "something totally different" and fans will either "love it or hate it" – but the real verdict will come "10 or 20 years from now" ...
14% of leaders now use game engines for visualisation and 3D art, while 12% apply them in film and TV. Generative AI has shifted from experimental to business essential, with 70% of respondents using ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...