In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing. The goal is to use almost no wav data (pre-recorder audio files), but ...
If you were developing a Unity Engine game on Monday, you did so with the general understanding that you wouldn’t be charged additional royalties or fees beyond your subscription to the Unity Editor ...
Unity, the game development engine behind Ambrosia Software’s Gooball and Freeverse Software’s forthcoming Big Bang Brain Games, has been updated to version 1.6.1. A free update, Unity is priced ...
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