Abstract: This paper presents an adaptive LOD (level-of-detail) configuration method for 3D (three dimensions) applications and games via OpenGL ES API level in mobile computing devices. The proposed ...
After setup, you can open hello_world folder of this project in VSCode, and run hello_world.cpp. If you see "Hello, world!" in the screen, then you successfully set up a C++ environment. Except OpenGL ...
I have not been able to install ArcGIS Field Maps on my setup (info below), even though at Android 11, it is well above their requirement of Android 8, But in their requirements they state Open GL ES ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
If you’ve looked into GPU-accelerated machine learning projects, you’re certainly familiar with NVIDIA’s CUDA architecture. It also follows that you’ve checked the prices online, and know how ...